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Old 05-04-2006, 02:46 PM
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Quote:
Originally Posted by IllidanIcerage
True, but they might not have been planning having over a million copies sold when they didn't advertise at all. I'm hoping the chapters start coming out on time, I'm already running low on storyline!
Of course they were planning on 1,000,000 copies... maybe more.
Didn't you read the first issue of Photics?!

I predicted 1,000,000 copies would be sold in the first six months. They did it in five. It was just logical. In order for Guild Wars to make as much money as a regular MMORPG, that's the number it needed to see. Go back in time... read the issue. It's fun stuff!

http://photics.com/2003/12/25/photic...ition-issue-1/

Here's a fun quote...

Quote:
That raises a lot of questions. How many people will buy these expansions? How many people will play as a result of no monthly fees? Since no one knows for sure, as the game is still in development, I’m going to take an educated guess and say 1,000,000 copies of Guild Wars will be sold in the first six months. That is a staggering number, but I think it is within the realm of possibility. An open beta could generate a lot of buzz for this game. Guild Wars could also pull in MMORPG first timers, as there is no monthly fee. Guild Wars was also well received at the 2003 Electronic Entertainment Expo (E3). Guild Wars has a lot of good things going for it.

800,000 more copies of the game, due to no monthly fee? If this is indeed the plan, then it does look like a better one. If the retail box sells for $50, and roughly $20 of that goes back to the Guild Wars team, then the no subscription fees model is actually $6,000,000.00 better than the typical MMORPG model. Six months later, an expansion pack could be released, and start the cycle over again.
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