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Old 11-04-2006, 07:51 PM
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Code:
Warrior/Monk

AxAAAAAAAAAAAAAA	03 10 00 00 00 00 00 00 00 00 00 00		All Skills Zero	

AxERMAAAAAAAAAAAAA	03 11 11 30 00 00 00 00 00 00 00 00 00	1 Strength		
AxERUAAAAAAAAAAAAA	03 11 11 50 00 00 00 00 00 00 00 00 00	2 Strength
AxERcAAAAAAAAAAAAA	03 11 11 70 00 00 00 00 00 00 00 00 00	3 Strength		

AxEhMAAAAAAAAAAAAA	03 11 21 30 00 00 00 00 00 00 00 00 00	1 Axe			
AxEhUAAAAAAAAAAAAA	03 11 21 50 00 00 00 00 00 00 00 00 00	2 Axe			
AxEhcAAAAAAAAAAAAA	03 11 21 70 00 00 00 00 00 00 00 00 00	3 Axe			

AxExMAAAAAAAAAAAAA	03 11 31 30 00 00 00 00 00 00 00 00 00	1 Hammer		
AxExUAAAAAAAAAAAAA	03 11 31 50 00 00 00 00 00 00 00 00 00	2 Hammer		
AxExcAAAAAAAAAAAAA	03 11 31 70 00 00 00 00 00 00 00 00 00	3 Hammer		

AxERNAAAAAAAAAAAAA	03 11 11 34 00 00 00 00 00 00 00 00 00	1 Tactics		
AxERVAAAAAAAAAAAAA	03 11 11 54 00 00 00 00 00 00 00 00 00	2 Tactics		
AxERdAAAAAAAAAAAAA	03 11 11 74 00 00 00 00 00 00 00 00 00	3 Tactics		

AxEQHAAAAAAAAAAAAA	03 11 10 1c 00 00 00 00 00 00 00 00 00	1 Heal			
AxEQLAAAAAAAAAAAAA	03 11 10 2c 00 00 00 00 00 00 00 00 00	2 Heal			
AxEQPAAAAAAAAAAAAA	03 11 10 3c 00 00 00 00 00 00 00 00 00	3 Heal			

AxEgHAAAAAAAAAAAAA	03 11 20 1c 00 00 00 00 00 00 00 00 00	1 Smite			
AxEgLAAAAAAAAAAAAA	03 11 20 2c 00 00 00 00 00 00 00 00 00	2 Smite			
AxEgPAAAAAAAAAAAAA	03 11 20 3c 00 00 00 00 00 00 00 00 00	3 Smite			

AxEwHAAAAAAAAAAAAA	03 11 30 1c 00 00 00 00 00 00 00 00 00	1 Prot			
AxEwLAAAAAAAAAAAAA	03 11 30 2c 00 00 00 00 00 00 00 00 00	2 Prot			
AxEwPAAAAAAAAAAAAA	03 11 30 3c 00 00 00 00 00 00 00 00 00	3 Prot			



AxIRLiBAAAAAAAAAAAA	03 12 11 2e 20 40 00 00 00 00 00 00 00 00		1 Strenght + 1 Heal
AxIRLiBIAAAAAAAAAAA	03 12 11 2e 20 48 00 00 00 00 00 00 00 00		1 Str + 1 Heal + Rez sig slot 1
AxIRLiBAgAAAAAAAAAA	03 12 11 2e 20 40 80 00 00 00 00 00 00 00		1 Str + 1 Heal + Rez sig slot 2


AxERMABAAAAAAAAAAA		03 11 11 30 00 40 00 00 00 00 00 00 00			1 Str + rez sig slot 1
AxERMAAEAAAAAAAAAA		03 11 11 30 00 04 00 00 00 00 00 00 00			1 Str + rez sig slot 2


AxMRLcRMAAAAAAAAAAAA	03 13 11 2d c4 4c 00 00 00 00 00 00 00 00 00		1 Str + 1 heal + 1 smite
AxQRLcxLiBAAAAAAAAAAAA	03 14 11 2d cc 4b 88 10 00 00 00 00 00 00 00 00		1 Str + 1 heal + 1 smite + 1 prot

AxYRLcxLihMmBAAAAAAAAAAA	03 16 11 2d cc 4b 8a 13 26 04 00 00 00 00 00 00 00 00			1 Point in 6 skills (no tactics no swords)
AxcRLcxLihMmBNAAAAAAAAAAAAA	03 17 11 2d cc 4b 8a 13 26 04 d0 00 00 00 00 00 00 00 00 00		1 Point in 7 skills (no tactics)
AxcRLcxLihMmRNAAAAAAAAAAAAA	03 17 11 2d cc 4b 8a 13 26 04 d0 00 00 00 00 00 00 00 00 00		1 Point in 7 skills (no swords)

AxgRLcxLihMmBNqBAAAAAAAAAAAA	03 18 11 2d cc 4b 8a 13 26 04 da 81 00 00 00 00 00 00 00 00 00		1 Point in all 8 skills
Well, did a bit more playing around and found this. For all of these, the fourth value for the hex is the count of attributes that aren't zero. The strings are also longer if you have points in more attributes, apparently moving the start of the skills further right.
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