#11  
Old 03-18-2006, 01:41 AM
Arrow Arrow is offline
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Quick question....
I was taking a look through the assassin skills and i couldnt see any healing ones. it is DEFIANTELY possible that i skipped over it or missed them. could someone please tell me which skills are for healing an assassin...thanks guys
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  #12  
Old 03-18-2006, 11:23 AM
Eternal_Turtle Eternal_Turtle is offline
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Quote:
Originally Posted by Arrow
Quick question....
I was taking a look through the assassin skills and i couldnt see any healing ones. it is DEFIANTELY possible that i skipped over it or missed them. could someone please tell me which skills are for healing an assassin...thanks guys
Heart of shadows, way of perfection, shadow refuge heal yourself.
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  #13  
Old 03-19-2006, 11:30 AM
Arrow Arrow is offline
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Quote:
Originally Posted by Eternal_Turtle
Heart of shadows, way of perfection, shadow refuge heal yourself.
thank you for that
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  #14  
Old 03-19-2006, 08:54 PM
Tseng Shinra Tseng Shinra is offline
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Quote:
Originally Posted by Ephemeral
I give the new Assasin class as it has been presented on a scale of 5

The main complaint I have with this class is mana. The amount of mana is fairly low to begin with then if you go through a combo (4 skills of at least 5 mana each used in succesion) you run out of mana really fast. You can barely stand toe to toe with a monk and you'll run out of mana faster then them.

They gain mana on critical strikes which %can be increased through attributes, not sure on the amount gained for each strike though.
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  #15  
Old 03-20-2006, 02:37 PM
Gwannyn Gwannyn is offline
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I believe the energy gain is 2 for each critical and each rank in critical strikes gives 1% chance for a critical hit.
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  #16  
Old 03-20-2006, 06:00 PM
Tseng Shinra Tseng Shinra is offline
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Quote:
Originally Posted by Gwannyn
I believe the energy gain is 2 for each critical and each rank in critical strikes gives 1% chance for a critical hit.

Ew only 1%...that ****!
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  #17  
Old 03-20-2006, 10:12 PM
boomsticks boomsticks is offline
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at lvl 10 (easily attainable) that's a 10% chance every hit to gain 20 energy.

That is ridiculously powerful.

On average, every 10 hits you gain 20 energy. Factor in the use of skills to further increase that chance, or reduce energy cost of skill use (there is one skill that allows all secondary attacks to cost zero energy) and you should never run out of energy.
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  #18  
Old 03-21-2006, 08:42 AM
Gwannyn Gwannyn is offline
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What I meant but obviously didn't phrase right was that you get 2 energy for every critical hit you land, not 2 energy for each rank in critical hits.
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  #19  
Old 04-17-2006, 02:49 PM
Arrow Arrow is offline
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In the FPE I did the Prebuilt R/A build but with some small variations. I was actually able to go 1v1 warriors and win, in a small amount of time. I even was outnumbered 3v1, 2 warriors and 1 assassin and was able to kill them all. I was amazed at how quickly you could wipe out people with the build and the variations I made.

The variations I made were small, but I was able to go 1v1 another R/A with the prebuilt and take them out easily. If anyone would like to know this build you can PM me. Just wanted to comment on how strong these Assassins skills can really be. I mean taking out a warrior? It was amazing and quite a rush to be completely honest.
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  #20  
Old 04-17-2006, 10:36 PM
WarV WarV is offline
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I think I know what it is as I have already chosen my ranger to be A/R for a build that I think should work good.
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