I was thinking of a Rt/A, for the energy, but seeing as you could get the assassin up to the required energy with Shrouded Armor.
Nothing tactical or well though out, I just though it would be nice to have a character who jumps in, opens a Spirit Rift, then jumps out and cripples every near the Rift...
Spirit Rift
Dash
Return
Essence Strike
Ancestor's RAge
Res Signet
The other two skills were Grasping was Kuurong and Channeled Strike, though obviously that would only work with Rt/A.
|