Well, the hard mode update has come, and I have some mixed feelings about it. Hard mode itself is very good. It adds a whole new spin on old areas, and the new titles go toward those lofty goals so many of us love. It really provides some new challenges to old players.
At the same time, it does mark some pretty severe changes to what many of thoes old players were doing before. Tucked neatly away under "Miscellaneous" in the update notes is the line: "Loot now scales according to party size." From most early player testing I've seen it can be translated as "A solo farmer will now get 1/8th of the drops he previously did.

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Credit to mr_groovy on guildwarsguru for the example:
http://img293.imageshack.us/img293/7...eplsji3tk8.jpg
Its too early to tell what this will do to the market. I just think I'm getting a bit tired of changes to the staus quo. Solo and small group farming was a good way for me to pick up a bit of swag for my characters, and is a fun passtime for many players. This certianly seems to go against Anet's previous claims that they had nothing against the farming community.