Maybe you noticed. A lot of time has passed since the last episode of Lost In Ascalon. You also may have noticed that my Guild Wars: Nightfall Video Guides stop at part #15. That’s because I’ve been having issues with the storyline. There are two points in the Guild Wars lore where I’m really confused. Why would I want to group with Pyre Fierceshot? Even stranger, why would stopping Nightfall ultimately lead to another catastrophe? Lost In Ascalon #45 illustrates the situation.
I refuse to group with Charr, which is why I haven’t beaten Guild Wars: Eye of the North. Also, humans grouping with Charr is responsible for my lack of interest in Guild Wars 2. Fortunately, it looks like I might not have to.
There’s an interesting read on the PC Gamer website.
It looks like the sequel will continue the Charr-Human hostilities. But for now, the Guild Wars storyline has too many roadblocks. Knowing the future of the lore, I’m not going to set Joko free. That means my Nightfall adventure stops at map #15. In the Lost In Ascalon storyline, Nightfall is stopped by someone else. There are over 3,000,000 Guild Wars accounts, I’m think that at least one of them got around to clearing Nightfall.