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  #11  
Old 04-28-2007, 09:00 AM
Tiltowait Tiltowait is offline
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Nice issue although I would disagree a bit with your comments regarding Hard Mode particularly in Tyria. As you know, when Tyria was designed it did not account for the several hundred new skills that were added with chapter 2 and 3 as well as Heroes. What Hard Mode brings is a game that is at least slightly challenging from one that was frankly just too easy for experienced players who have unlocked all the skills in all three chapters. I have found that most of the missions do require at least some build planning with two real players with heroes in order to complete the mission plus bonuses in Hard mode. I still have a few more to go though and expect to need to get a full guild group for Ring of Fire missions.

I find Vanquishing to be a bit of a grind but at least the drops are better. I am about halfway through Elona Vanquishing and have found a few spots to be quite challenging when using just heroes and hench - like Poisoned Outcrops which took me over two hours to clear - lol.

I like Hard Mode overall as it gives the veteran players something to work on until GW:EN comes out.
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Old 05-08-2007, 07:09 AM
Tiltowait Tiltowait is offline
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Well I finished Guardian of Tyria (and maxed title number 15 for IVI) last night. I actually thought the jungle missions were some of the hardest as me and one guildie cruised through the desert and the shiverpeaks with all hero teams. I think for the entire 25 mission sequence the most people that we needed was for Hell's Precipice which included six highly experienced players and two heroes. I would say that the most important thing in doing this is to know the missions, use the appropriate builds and be patient.
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  #13  
Old 05-08-2007, 04:41 PM
Moo Moo is offline
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Hmm I haven't even beat any of them yet, so I don't know.

Quote:
Originally Posted by Photics
I'm worried about the timing though. Right now, World of Warcraft is ruling with an iron fist. Yet, Lord of the Rings Online, Age of Conan and Warhammer are adding competition to this market. I'm particularly concerned about Warhammer. It's a strong franchise, with Realm vs Realm combat. Why are players going to wait for Guild Wars 2 when these games should be out first? Is ArenaNet aiming for a window of opportunity in 2009? What's Blizzard going to be doing during all this, twiddling their thumbs?
I have new information on this now. I have heard rumors from friends and such that blizzard is doing a World of Star craft. Is it going to be WoW all over again? Star craft had better support than war craft, if they do this is the rest of the gaming industry ruined?
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