#1  
Old 04-25-2006, 07:19 PM
Evtron Evtron is offline
Neophyte
 
Join Date: Apr 2006
Posts: 23
Evtron is on a distinguished road
Default Ritualist's roles

I'm hoping some people out there will agree with me on this one. I can see the ritualist being in high demand because of their weapon spells. Who doesn't want somebody out there giving their warriors sweet buffs for their weapons, and doing a bit of healing on the side? It is possible that ritualists will take the places of monks. Very flexible characters with spirits and other cool skills.
Reply With Quote
  #2  
Old 04-25-2006, 08:24 PM
GWaddict GWaddict is offline
Squire
 
Join Date: Mar 2006
Posts: 93
GWaddict is on a distinguished road
Default

I don't think the rituilst will take the place of a monk, monks have divine favor. Any extra healing power per spell (monk spell) is and will be the best choice when choosing a healer. But if no monks are present (happens alot eh? I wonder were they disappear to?) then i bet the rituilst will be the next best thing.
Reply With Quote
  #3  
Old 04-25-2006, 11:00 PM
WarV WarV is offline
Knight
 
Join Date: Jul 2005
Posts: 152
WarV is on a distinguished road
Send a message via AIM to WarV Send a message via MSN to WarV
Default

I think the ritualist was made to be a replacement for the monk. I'm not saying all the way, but instead of groups being blah blah blah and two monks. It would be blah blah blah 1 monk 1 ritualist.

I think I said this, but the ritualist was made to be a anit-melee protector and the Assassin a anit-caster killer. Though when I went up against a ritualist using my Assassin I killed it off easier then anyother class :P , but the others were a bit harder
Reply With Quote
  #4  
Old 04-26-2006, 12:04 AM
Ascendant Ascendant is offline
Knight
 
Join Date: Mar 2006
Posts: 310
Ascendant is on a distinguished road
Send a message via MSN to Ascendant
Default

Divine Favor will always heal better. ALWAYS. The divine favor skill tree practically doubles the amount healed from the regular healing prayers, and in the same time, provide energy management (ex. Blessed Signet, Divine Spirit). While ritualists are good to have around, I will never put a ritualist in the place of a monk.

I played an assasin during FPE, and it was certainly appealing. However, an assasin's power is very limited. Their armor can only provide them with enough energy to burst a 4-combo move ONCE. After that, you need to wait for your energy to recharge to full before setting off another burst. Each burst can take out half of a caster's HP, but do very little against heavy armored mobs.
Reply With Quote
  #5  
Old 04-26-2006, 01:07 AM
WarV WarV is offline
Knight
 
Join Date: Jul 2005
Posts: 152
WarV is on a distinguished road
Send a message via AIM to WarV Send a message via MSN to WarV
Default

Alot of the moves have been lowered in energy for the assassins so that might have changed.
Reply With Quote
  #6  
Old 04-26-2006, 02:41 AM
Tseng Shinra Tseng Shinra is offline
Knight
 
Join Date: Nov 2005
Posts: 899
Tseng Shinra is on a distinguished road
Send a message via AIM to Tseng Shinra
Default

I dont know why my thread didnt get posted but:

Rit/Nec will become the new minion master. You will get level 14 Minions, with 634 health I believe (16 Spawning 12 Death). As opposed to the regular lvl 18 minions with only 440 health a 16 death necro would have. The loss of soul reaping will be replaced by boon of creation in which not only will you heal yourself, but gain 11 (possible 10, i havnt quite figured it out) energy for every creature you create. Add in explosive growth and you've got enemies taking around 70 damage every time you create a new minion, think of the effect of EoE in combination with this. Ghostly haste will also recharge VS very nicely, not quite all the way where you can have it up constantly, but with only a few seconds inbetween.
Reply With Quote
  #7  
Old 04-26-2006, 02:37 PM
Ronduwil Ronduwil is offline
Knight
 
Join Date: May 2005
Posts: 373
Ronduwil is on a distinguished road
Default

I don't see Ritualists replacing Monks, but they can definitely play supporting roles. Ritualist healers are to Monks what Fire Nukers are to Air Spikers: they provide a nice AoE effect, but not enough to complete the job. By themselves they're not very effective, but they can certainly provide very effective backup! In the PvP event, I had a Ritualist healer build that generally maintained everyone's health at a high level, but I was unable to counteract spikers. With a good healer in the group, though, my teams were pretty much invincible.
Reply With Quote
  #8  
Old 04-26-2006, 05:39 PM
Phoenix Denfer Phoenix Denfer is offline
Squire
 
Join Date: Apr 2006
Posts: 85
Phoenix Denfer is on a distinguished road
Default

My first new character to roll in Cantha will be a Ritualist. I'm still debating between mesmer and necro as a secondary, but after reading this thread and the guide book with the preorder, I'm swaying toward necro secondary.

btw, did anyone notice a change in the writing style in this little book over the one that came with the chapter one's preorder? I thought there was a huge, user friendly improvment. Either that, or I'm so familiar with the game that it wasn't as confusing this time around.
Reply With Quote
  #9  
Old 04-26-2006, 07:41 PM
WarV WarV is offline
Knight
 
Join Date: Jul 2005
Posts: 152
WarV is on a distinguished road
Send a message via AIM to WarV Send a message via MSN to WarV
Default

Did you just say Air spikers where better then fire eles! -_-

.........

Well anyway I never ment a full replacement, but a substitute. I do think the Ri could do that. I believe this was Anets mind set when they were making the Ri. As you know the monk is the most wanted class in most everything so Anet was trying to balance that out.
Reply With Quote
  #10  
Old 04-26-2006, 08:14 PM
Tseng Shinra Tseng Shinra is offline
Knight
 
Join Date: Nov 2005
Posts: 899
Tseng Shinra is on a distinguished road
Send a message via AIM to Tseng Shinra
Default

Quote:
Originally Posted by WarV
Did you just say Air spikers where better then fire eles! -_-

.........

Well anyway I never ment a full replacement, but a substitute. I do think the Ri could do that. I believe this was Anets mind set when they were making the Ri. As you know the monk is the most wanted class in most everything so Anet was trying to balance that out.
In pvp air spikers are much more effecient at doing their job...however in PvE, fire eles still rule.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off
Forum Jump


Portions of this website are part of the Guild Wars Fansite Program. Guild Wars is a trademark of NCsoft Corporation. All rights reserved. Arena.net, ArenaNet and the ArenaNet logo are trademarks or registered trademarks of NCsoft Corporation in the U.S. and/or other countries. The Photics.com webserver is powered by HostRocket.
All times are GMT -4. The time now is 09:47 AM.

Powered by vBulletin® Version 3.7.4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.