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02-25-2007, 11:49 PM
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Webmaster
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Join Date: May 2005
Location: Staten Island, NY
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Guild Wars: Nightfall Bonus Mission #04 - Consulate Docks
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02-25-2007, 11:55 PM
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Webmaster
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Join Date: May 2005
Location: Staten Island, NY
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Video Guide Transcript
Welcome to the Photics.com Guild Wars Video Guide. I'm Mike Garofalo and this is part four of our... errr... hey Photics... what's the matter? Get up! What, are you getting discouraged? Don't worry, I got good news for you. Ya get to group with Devona on this map. Yeah! Are you ready now? OK, Let's go!
Port over to the Consulate Docks. You'll need Dunkoro on your team to start this mission. He's the other healing hero. Once you're ready, speak with the Raidmarshal to get things going. You can easily find him standing in the middle of the outpost. You'll also want to add Devona to your team. Why?! Well, just because she's easy on the eyes.
The idea behind this map is simple. It's a city under siege. But this time around, you'll be doing the attacking. You don't need to be a master tactician to clear this level. Just kill them before they kill you. The bonus starts right away. Head up the stairs to the west, and you'll get things going.
Just look for level 24 field commanders... then kill them... and kill their buddies too. There are three commanders to kill. One towards the west, one towards the south east and one towards the end. You'll know you're near the end when you use a catapult to smash open a door.
The hardest part about this bonus is completing it before the main objective is done. Towards the end of the mission, you'll be heading towards the center of the map. Stairs will lead upwards, but they'll split into two paths. Kill the enemies on the right set of steps first, otherwise the map will be over before you can get your bonus.
When the commanders are dead, then you can wipe out the remaining enemies.
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02-27-2007, 04:07 AM
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Squire
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Join Date: Mar 2006
Posts: 62
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Yeah first reply! Keep up the good work Photics!
Hehe, the way Varesh talks is funny in a different way.
Question: Can you still use Koss immediately after this mission or do you have to do a separate quest or mission to get him back?
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02-27-2007, 01:38 PM
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Nice work Photics.
Quote:
Originally Posted by ShaKC
Question: Can you still use Koss immediately after this mission or do you have to do a separate quest or mission to get him back?
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You need to free Koss first, or at least you had to free him when I was at this mission
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02-28-2007, 12:11 PM
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Very nice again
I already finished all of them but i like to watch the video's , they are realy nice (also because you include devona  ).
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02-28-2007, 09:39 PM
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Webmaster
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Join Date: May 2005
Location: Staten Island, NY
Posts: 3,182
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Quote:
Originally Posted by Smurf Minions
I already finished all of them but i like to watch the video's , they are realy nice (also because you include devona).
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I very carefully waited for Devona to do her /sexy emote.
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03-01-2007, 12:29 PM
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I watched your guide as I always do and suddenly I thought i could go to CD and try the bonus myself ( as I had put it apart for later completion). It seemed rather simple and I got surprised that it could be so easy with henchmen... However, when I got to the last field marshal, I got wipped out!!! Mission failed, end of story!
How can you make it look so simple?
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03-01-2007, 07:32 PM
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Webmaster
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Join Date: May 2005
Location: Staten Island, NY
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Quote:
Originally Posted by alex_eleniel
How can you make it look so simple?
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I don't know, I thought it was pretty simple. The NPCs were dropping dead before I could get a good fight scene footage. There's one tricky part, just past the door, where you can get wiped out. That's easily resolved. Just don't let the enemies get their big nukes off. I usually run as an Elementalist / Mesmer... nukes and interrupts. The computer can't react to that type of offense. It's especially deadly if your Heroes are using interrupt skills, as they have near flawless reaction times.
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03-03-2007, 09:36 PM
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Squire
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Join Date: Mar 2006
Posts: 62
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Quote:
Originally Posted by photics
It's especially deadly if your Heroes are using interrupt skills, as they have near flawless reaction times.
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That's one thing you gotta love about your Heroes!
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