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Old 03-04-2007, 06:21 PM
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Default Guild Wars: Nightfall Bonus Mission #05 - Venta Cemetery


Venta Cemetery - Bonus - Neutralize all guard posts.
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Old 03-04-2007, 06:25 PM
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Default Video Guide Transcript

Heh... OK! Welcome to the Photics.com Guild Wars Video Guide. I'm Mike Garofalo and this part five of the Nightfall Bonus Mission tutorial. So you just saved your buddy Koss and you fought your way to the Cemetery outpost. That's almost a mission by itself, but the purpose of this video guide is to focus on the bonus missions. That's what gets you the Protector of Elona title. When you're ready, just talk to Rojis. He'll get things going. Oh, and you'll need Koss to start the mission. But other than that, you don't have to be too picky about your allies. A nice mix of healers and damage dealers will get the job done.

Once you're in the mission, talk to Rojis again. By giving up one of your skill slots, you can use the disarm traps skill. It's not like you have a choice. The door doesn't open unless you disarm the first trap.

I'm thinkin' you'll want to be a little bit closer to the traps to disarm 'em. Ahhhh... there ya go!

Just like last time, the bonus starts right away. It's another kill-based objective. Find the Guard Posts, then kill all of the guards in the area. I'm not going to lie. It's not a difficult task, as you'll have a small army supporting you. Kill the enemies quickly, or siege weapons will open up on your posistion.

While the bonus is not too difficult, it is fairly involved. There are TWELVE posts to clear. You can find these posts throughout the map. Stay away from the docks until you finish the bonus. That's why I think this map is easy. You'll have plenty of time to rest between battles.

Oh and one more thing... you might want from the middle of the map. I'm not kidding. The middle is evil. The siege weapons will chew you up. While Guard Posts surround the center stronghold, the middle of the map has nothing to do with the bonus. So if screen starts shaking like an earthquake, you're too close to the middle.

Once the twelve posts have been neutralized, head toward the docks to end the map.
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Old 03-04-2007, 06:50 PM
alex_eleniel
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Wow! I'm the first one to reply!!! This deserves a celebration!! ( Actally, I don't get what's so special about posting first but...)
Anyway! It's good to see you keep doing them and with the quality you make those guides. They're really great. By the way, I still don't get how can you say the missions are easy. They're not ( humm... maybe I just don't use enough fire)!

I'm already imagining:
"Welcome to Photics.com... blah... blah... this is part nineteen of the Nightfall bonus mission tutorial, gates of madness... blah... blah... This bonus is also quite easy! You just need to get to the altars, kill the margonites and then destroy abbadon's general's Shiro and the Lich. You see? Simple."
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Old 03-04-2007, 07:37 PM
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Shush... don't give away the ending

If I can beat a bonus mission my first time out, I don't consider it difficult. This map only took me two tries. I could have beaten it the first time out, but I decided to explore. My henchmen wandered into the middle and they didn't come out. Venta Cemetery doesn't pressure you at all, aside from the Guard Post Alert Meter.

The tactics used to beat this map is the same as any other map before it. Watch your radar. Attack one group of enemies at a time. Yes... I use lots of fire! I beat this map with three elementalists... Cynn, Herta and Me (Photics). Devona (Hammer) and Koss (Sword) set up a frontline, while Sweety and Dunkoro and Mhenlo are on healing.

Other smart tactics
  • Attack from the high ground. You can get a damage bonus, while your enemies will get a damage penality.
  • Use interrupt skills. The computer's AI can't handle it. This is especially true on this map. The enemy elementalists will often open up with Meteor. A quick Power Spike solves that problem. Cry of Frustration is awesome for groups.
  • Don't attack at half power. Wait the extra few seconds so that your Monks are fully charged.
  • Avoid death... duh! Once you start messing around with death penalities, your team will only get weaker and weaker. Bring Candy Canes
  • Break enchantments - if an enemy NPC has a yellow arrow on its health bar, that's an opening for Shatter Enchantment.
Photics is Fire / Domination - THAT MEANS DAMAGE! If the computer attacks, I interrupt... while unleashing my own attacks. It's a simple strategy that has not changed since chapter 1.
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Old 03-05-2007, 11:44 AM
Raptor
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Nice work
And i have to agree with Photics that theese first missions was quite easy, and with a decent (human) team mission 19 was also sort of easy =)
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Old 03-06-2007, 04:47 AM
ShaKC ShaKC is offline
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Nice guide as always Photics... About what level are the Corsairs in this mission?
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Old 03-06-2007, 02:55 PM
alex_eleniel
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What corsairs? I believe they're kournan.
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Old 03-07-2007, 03:33 PM
Jahooty
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Nice job but whenever you do these mission it always look like the enemys are a very low level.
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