Online since 1998

Photics Features

Lost In Ascalon #4 – Weaponsmith Simulator

Lost In Ascalon #4 – Weaponsmith Simulator – The weaponsmith is a way for ArenaNet to control item saturation. If you find a nice weapon, you can bring it to a Weaponsmith. For a little bit of Gold, you can get a 20% bonus on your Weapon. The catch – no one else can use a customized weapon. Lost In Ascalon #4 – the Weaponsmith Simulator illustrates this. Well… in a silly way.

Continue reading

Photics – Guild Wars Edition – Issue #10

Issue #10 of “Guildmaster Photics” was released on October 1, 2004. This issue is all about the World Premiere Event. ArenaNet is gearing up for one spectacular party. Halloween weekend – The Guild Wars Free-For-All. This issue hypes up the event, informing players as to what they can expect from the three day event. Details about the Guild Wars Pre-Order in-game items can also be found in this issue.

Click here to download Issue #10.

Photics – Guild Wars Edition – Issue #9

Issue #9 of “Guildmaster Photics” was released on September 1, 2004. This issue hits many significant topics: understanding the World Premiere Event, Guild Features, major changes to PvE and Guild Wars at the Penny Arcade Expo (PAX). How does a virtual frog help the Guild Wars community? Issue #9 explains. In addition to sporting a snazzy cover, this issue is designed to be print friendly.

Click here to download Issue #9.

Lost In Ascalon #2 – How 'bout Now?!

The system for learning skills in Guild Wars wasn’t always as it is today. There used to be skill gems. Boss monsters would drop skills that you could learn. The problem, some skills quickly became more valuable than others. In Guild Wars Alpha, the Charm Lynx Gem was a seriously coveted item. Testers would pay 2000 gold or more for such a gem. Keep in mind, 2000 gold was a lot of money to early alpha testers. The Gem Merchant would always be out of stock. Lost In Ascalon #2 illustrates this situation.

Continue reading

Recent Comments
Featured Book

A Book About Hype Cover
Learn how to create apps, books, games and websites with A Book About Hype.