Learn how to create Mac, Windows, iOS and Android games with this comprehensive (224 page PDF) GameSalad guide. The game creation process is covered from the conception stages to publishing and marketing your app. This book teaches the basics of GameSalad, and then move towards more advanced topics — math, physics, optimization, content creation, common game elements, publishing and marketing. With more than 58,000 words, hundreds of images and 10 mini-templates, the GameSalad software is explained with detailed descriptions, easy to understand instructions and straightforward lingo.
The Unofficial GameSalad Textbook has a chapter dedicated to math. The charts and examples help to quickly explain the advanced power of GameSalad expressions. If the only thing you remember of trigonometry is frustrating times in High School, you might find the textbook to be highly enlightening. Once complicated and seemingly useless knowledge is quickly put into real-world action. The textbook was written for all levels of GameSalad developers — from beginner to advanced. If you’re just starting out with the software, or you’ve been using the software for years, the information in this book may still be very useful to you. There are time-saving tips and tricks in this textbook that make it even easier to use GameSalad. Avoid common pitfalls with the critical knowledge contained in this book.
Within minutes I’m able to find solutions to all my problems
– Mike Quinn
You will speed up your learning immensely with this knowledge
Disclaimer — While reasonable efforts have been taken to ensure the accuracy of the information in this book, there is no warranty. This book is provided “as is” and your use of this book is at your own risk.
Templates — While the templates were created to help you build your own games, the images in the template files are not for redistribution.
Cross-Platform — While the Mac and Windows versions of GameSalad are similar, there may be some differences between the two platforms. This book is primarily written from the Mac perspective.
Update Information — Version 2.0, last changed December 31, 2012.
If you would like to see a preview of the book, a sample of The Unofficial GameSalad Textbook is available. The sample includes the first 21 pages of the PDF. Do you have questions, comments or feedback about the textbook? You can email me through the Photics Contact Form.