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A Book About Hype

A Book About Hype - CoverHype is amazingly great web design and development software, created by the talented and highly professional people at Tumult Inc. This Mac exclusive app doesn’t require coding. However, to truly master the software, a solid knowledge of HTML, CSS and JavaScript is important. That’s where “A Book About Hype” can help. In a detailed journey through the software, basic-to-advanced topics are covered – Installation, Introduction, Animation, Physics, JavaScript, Real World Examples and More! “A Book About Hype” is an informative guide to help web designers and developers that use Hype. This book contains the latest information available at the time of publication. Hype 3.5 + Pro is loaded with powerful features, such as Scaling, Advanced Exporting and new JavaScript APIs.

Over 20 interactive examples are used to simplify complex topics, while bringing the book to life. The images contained within are optimized for high quality while respecting the precious storage space on your Mac, iPhone or iPad.

Version Information — ePub Version 1.2, last changed November 2015.

If you would like to see a preview of the book, a sample of A Book About Hype is available. This book was designed to work with iBooks. Do you have questions, comments or feedback about the textbook? You can send a message through the Photics Contact Form.

Table of Contents

  • Prefix
    • Book Information
    • Foreword
  • Chapter 1 – Getting Started
    • Section 1: Installation
    • Section 2: Introduction
    • Section 3: Elements
    • Section 4: File Types
    • Section 5: Inspector: Document
    • Section 6: Inspector: Scene
    • Section 7: Inspector: Metrics
    • Section 8: Inspector: Element
    • Section 9: Inspector: Typography
    • Section 10: Inspector: Actions
    • Section 11: Inspector: Physics
    • Section 12: Inspector: Identity
  • Chapter 2 – Animation
    • Section 1: Timelines
    • Section 2: Layers
    • Section 3: Properties and Keyframes
    • Section 4: Capo
    • Section 5: Timeline Actions
    • Section 6: Multiple Timelines
  • Chapter 3 – Hype Pro
    • Section 1: Going Pro
    • Section 2: Grid System
    • Section 3: Symbols
    • Section 4: Persistent Symbols
    • Section 5: Responsive
    • Section 6: Physics
  • Chapter 4 – JavaScript
    • Section 1: Adding Code
    • Section 2: Don’t Panic
    • Section 3: Parameters
    • Section 4: Get & Set
    • Section 5: Bouncing Explained
    • Section 6: Saving
    • Section 7: Scenes
    • Section 8: Timelines
    • Section 9: Symbols
    • Section 10: Drag Events
  • Chapter 5 – Examples
    • Section 1: Coloring
    • Section 2: Grinding
    • Section 3: Sliding
    • Section 4: Shuffling
    • Section 5: Picturing
    • Section 6: Indexing
    • Section 7: Timing
    • Section 8: Navigating
    • Section 9: Arraying
    • Section 10: Controlling
    • Section 11: Scaling
  • Chapter 6 – Publishing
    • Section 1: Testing
    • Section 2: Browser Support
    • Section 3: Export
    • Section 4: Advanced Export
    • Section 5: Hype-To-App
    • Section 6: Hype-To-Home
    • Section 7: iBooks

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