Tapscape Reviews Commove

Tapscape reviews CommoveTapscape.com has posted a review of Commove (for iPad). It’s an excellent critique that highlights the strengths and weaknesses of the puzzle game. Lauren Proctor says, “the overall game experience is extremely fluid and enjoyable.” She also mentions the “excellent soundtrack” and explains the game as, “a story that puts you into an alternate universe.” It appears that the play at your own pace design of the game was appreciated by the reviewer. You can read the full review at the Tapscape.com website.

Summer Escapism

It’s hot up here in New York City — the headquarters of Photics — and I’ve been pretty busy with other projects too. But in all the heat and busyness, Guild Wars caught my attention. Ah… it’s the annual “Wintersday in July” event. That seemed like the perfect reason to bring my Ranger out of pre-searing territory. Just a quick run through the “Ascalon Academy” and I’d be in snowy territory. I don’t like to see the human homelands in ruins. It’s depressing, but Wintersday helps to ease the transition.

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Guild Wars on iBooks!

Yesterday, I found a new toy to play with. Thanks to a software update from Apple, my iPod Touch is now able to use iBooks. This app allows me to read books and magazines in PDF and ebook formats… but what does that have to do about Guild Wars? Well, naturally, I grabbed the latest issue of my Guild Wars fanzine to test it out. It was pretty awesome… slow… but awesome. I was reading about Guild Wars, and looking at the pretty pictures, on my iPod Touch.

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Aiko & iOS4

There’s an old cliché – the best things in life are free. Here in the northern hemisphere, as I was enjoying the sunniest day of the year, two downloads proved the old adage true. While working on my next game, I went hunting for some more artwork. Aiko – the Anime Star Fighter is a free download from Daz3d.com. Even though it’s older artwork, it still looks awesome. Meanwhile, Apple gave new life to an old device. My iPod Touch (8 GIG) was upgraded to iOS 4.

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Commove Updated To Version 1.1

After months of struggle, I’m starting to find some progress in the iTunes store. I’m very happy with the success of Commove. The initial sales are strong. That doesn’t mean I just kick back and collect millions of dollars. It means I have to become more focused. I have to continue to build better games. It also means that my current library of games should get better too. I went back to improve Commove. Version 1.1 improves performance and resolves some issues.

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