For the past few months, I’ve been struggling to figure out what to do with this website. There are lots of possibilities – but I don’t have free time like I used to. Maybe I could focus on game development. Maybe I could focus on tech news. I wasn’t sure, but I’ve been frequenting the Tumult Forums lately. They make a great web design and development app called Hype. Often, people would ask if there’s a book about Hype. There isn’t, so I figured that should be my next big project. I could make one.
This is not an April Fools Day joke. Photics.com doesn’t engage in such activities. This is serious news. After 2+ years of working on a Stencyl book, the project is now complete. It was a tough project, as learning Stencyl was more challenging than I expected. But unlike my struggles, soon the world will have access to this handy book. Perhaps it can speed up your understanding of Stencyl. Preorders are available – starting today – at the iBookstore!
After the Kindle Experiment, I knew that I had to put Revisions back on the iTunes App Store. Yet, I didn’t just want to chuck the same old code up on the site. This was my very first iPhone app. Two years later, it needed some improvement. I decided to push myself and battle with code. It’s been a grueling past few days, but I think the “Photics App-Book Engine” has improved improved significantly. The relaunch of Revisions includes four-way auto-rotational support, universal binary support and zooming. This should dramatically improve the books readability.
The years that Photics.com has been in existence is close to hitting a baker’s dozen. That’s a really long time for a website. When Photics.com was founded in 1998, it was started as an Internet Publishing business. Even today, the goal of this website remains the same — to create cool content. Yet, technology has changed the world. Publishing a book or a game is way different today. That’s the origin of the Fall 2011 Roadmap. During the next few months, I’ll be testing new technology. The aim of these experiments is to help Photics.com grow.
The GameSalad forums seems to be growing more grumpy lately. Since that’s one of my favorite spots on the Internet, I’ve decided to give the developers something else to fight — instead of each other. Game development can be pretty competitive, but there’s something else that’s more important than making hit games. Living a healthy life, that’s more important. You can’t make games if you’re too sick or dead. But not everyone is a scientist or a doctor, so how can a bunch of game developers save lives? That’s where the Photics Team gets involved with a new contest!