Sick of MMORPGs (Massively Multiplayer Online Role-Playing Games), with their problems and their subscription fees, I was happy to hear about Freelancer. I downloaded the demo and I was blown away. It reminded me of Earth and Beyond, but Freelancer was better. Not only did I not need a credit card to play, but I actually enjoyed combat. The action in Freelancer reminded me of WWII dog-fights. Skill matters, as you can be attacked from any direction. You also have to aim… a feature most MMORPGs overlook.
The main reason why I started playing Dark Age of Camelot was because of EverQuest. About three years ago, a friend of mine introduced me to EverQuest. I played for 18 months straight. I enjoyed the theme EverQuest had, but all the rigid rules eventually lead me to hate the game – severe death penalties, long downtime, etc. When I heard about Dark Age of Camelot, I left EverQuest.
When Gauntlet Legends first hit the arcades, I was filled with an exhilarating rush of nostalgia. The classic adventure game from the 80’s was upgraded into modern day form. It had the same play control as the original, but it had dazzling 3D graphics. Many tokens were spent in the efforts to defeat Skorne. Eventually, with the help of my friends, I found all 12 rune stones, defeated Skorne and won the free T-Shirt.
The only reason why Nintendo hasn’t been totally eradicated by Sony & Sega is because of their seemingly invincible mascots – Mario, Metroid & Zelda (Link). Considering what a cerebral-shock Mario 64 was, the entire world was looking forward to Zelda’s release on to the Nintendo 64.
There was an ongoing debate I read online – Is Everquest for the casual gamer? Without a shadow of a doubt I can tell you it’s not. With nicknames like Evercrack and Never-Rest, I couldn’t recommend this game to you unless you felt a need to escape reality.