The previous FPS project used a significant amount of CPU power. On my Mac mini, approximately 12.5% CPU power was used for the FPS gauge and text display. That drain on the processor significantly skews the performance numbers. The original project was intentionally left flawed and unfinished. The idea was to encourage Hype users to improve their programming skills. But since no one seems to have taken on the challenge, I decided to improve the template by myself.
Continue reading “Free Template Tuesday #8 – Tumult Hype “FPS” (Part II)”