Course Correction Artwork

Ever see those big-shot game developers showing off their Concept artwork? As a gamer, I enjoyed seeing previews from the next big game. But as a independent developer, I don’t have the pressure to impress the venture capitalists or hype the community. I somehow doubt that a screenshot is really going to make a difference in future sales… but do I know that for sure? No, so maybe I should try it. Do you want to see what I’ve been working on this week? I do admit, this makes me nervous. Will you like it? Will you steal my ideas? It’s a wonder why game developers even bother talking to gamers until the game is done. Maybe it’s because they like to show off their best work… I know I do!

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Photics: Revisions – Course Correction (Can it be done?)

It all starts with an idea. There’s a vision in my head… a space-shooter video game. I’ve been wanting to make a video game based on my book Photics: Revisions. With the iPhone and GameSalad, there appears to be a road to victory, but can it be done? I’m not sure, but I’m going to document my progress. The more I research the matter, the more confident I become. Yet, the idea to make “Photics: Revisions – Course Correction” is not new. That idea has been bouncing around in my brain for years. Has technology finally caught up to fantasy? Do I finally have the tools to make my dreams a reality?

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Photics.com & GuildWars.us January 2010 Web Report

With the launch of a new website and a new game, I thought it was important to take a look at the Photics.com / GuildWars.us web traffic reports. Last month was actually a successful month for the website. Thanks to my online game designed for Android phones, there was a lot of website activity and a lot visitors. It wasn’t record breaking traffic, but the reports showed that I made some good decisions in the management of this website. Yet, this is only a beginning. There’s a lot more work to be done. March 2009 still stands as the benchmark to surpass.

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The Future of Flash Looks Bad

Adobe Flash, I’m not seeing a bright future for you. It seems pretty clear that HTML 5 is going to be a new favorite. Look at the big three rivals – Microsoft, Apple and Google. Microsoft has Silverlight. Apple just announced the iPad – without Flash support. And as for Google, they do things with AJAX and basic browser features. If video is going to be a standard function of future browsers, why should I keep wasting money for upgrades of Adobe Flash? Why should I force photics.com visitors to use a third-party plug-in? If rival companies are coming to the same outcome, a world without Flash, then why should I support it?

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Shoryuken's Disease

I’ve been playing Street Fighter 2 for almost two decades. I consider it the modern day version of chess. True, there’s a huge emphasis on player skill, but it’s also a highly strategic game. You have to quickly determine your opponent’s combat style and then apply an effective counter attack. Even though you need fast reflexes, it essentially comes down to out thinking your adversary. Although, one move is a no-brainer… the Shoryuken. People use it and use it often! It basically beats all moves. Why? It’s because it makes you temporarily invulnerable to all attacks. It doesn’t matter if you get shot with fireballs, hit with electricity or head butted by a sumo wrestler, the Shoryuken will pass right through all of that.

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