As a connoisseur of fine Internet culture, I appreciate the golden era of Flash games. A Homestar Runner game in particular is reminiscent of those early days — Population Tire. This retro game was created with an even earlier 8-BIT retro style. The objective was simple. Keep the tire from hitting the ground. But with the death of Flash, is this game lost?
Unfortunately, the thirst of nostalgia cannot be quenched by the website. Only a “Missing Plug-In” message appears instead of the game.
Even if I install the missing Flash Player plugin, it’s a fleeting effort to play the game. The words, “Removed support for Adobe Flash” glare at the top of the Safari Technology Preview (version 99) release notes. The major web browsers are following Adobe’s lead. This is the year Flash dies. Adobe is set to stop supporting the player at the end of 2020.
Where to go for bouncy goodness? That’s where this week’s free Hype template is relevant. While working on A Book About Hype, I created the “Bounce” chapter to show how easy it can be to add “Physics” to a Hype project. Originally crafted in 2015, this template is from before Hype 4 and the Physics API. Way more is possible today.
Simply move the cursor over the ball to make it bounce upward. Depending on which side of the ball is touched, the ball will launch in the opposite direction. If the ball is touched on the left side, the ball will move towards the right. If the ball is touched on the right side, the ball will move towards the left. The further from the center of the ball, the more dramatic the effect. However, the ball will move toward the center of the scene if the ball is touched when it is near the left or right edges of the scene.
It’s harder to describe than to play.
I don’t know if it’s too late to save Homestar Runner. But with Hype 4, you can create the next generation of web games.