Rurik – The Personification of Guild Wars Flaws

TANK died. I heard the death yell. I saw TANK fall. As my character – an Ascalonian hero – lay lifeless on the ground, I wondered if this was the end. I wondered if I had to restart again. I wondered if Rurik’s wreckless and stupid behavior was to blame. Running alone into an army of Charr is not the best of tactics. Rurik died and then my character fell to the ground – mission failed.

Continue reading “Rurik – The Personification of Guild Wars Flaws”

Success – My Android Application Is Working (almost)

My project started with an idea. What if I could sell my book through the Android Market? What if millions of people all over the world wanted to read my stories from their mobile phone? My imagination was filled with visions of victory. It was an awesome dream… and it’s starting to come true.

Continue reading “Success – My Android Application Is Working (almost)”

Android Development Tools: Learning About Draw 9-Patch

While I have been able to make Android say hello, I’ve been having trouble creating my first real Android application. I went back to the Android documentation, to see if I could learn something new. Each step forward is one step closer toward my goal. Today I learned about the Draw 9-Patch tool.

Continue reading “Android Development Tools: Learning About Draw 9-Patch”

Compass / Case Conundrum Concludes

Isn’t holiday shopping wonderful? I was in the mall, looking for Christmas gifts, when I found a present for myself — a new case for my G1 phone. The default case… more like a pouch …that was included with the G1 was disappointing to me. It doesn’t include a belt clip. From the first day I received my G1 Phone, I knew I needed a better means of protecting and carrying my phone. Last weekend, I succeed in that goal.

Continue reading “Compass / Case Conundrum Concludes”