Free Template Tuesday #29 – Tumult Hype “Picturing”

Pie ChartAs the old cliché goes, “A picture is worth a thousand” words. That makes this week’s template worth at least 4,000 words. Well, I suppose they’re technically illustrations, but you get the idea. This week’s template shows how you can use Tumult Hype to arrange elements like photographs. But in particular, this template focuses on the “z-index”. This allows you to stack pictures three-dimensionally.

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Free Template Tuesday #28 – Tumult Hype “Sliding”

Slide Puzzle ThumbnailBack in the glory days of the arcades, when Mortal Kombat and Street Fighter 2 were new, successfully landing a special move would yield a common question — How’d you do that? It was a level of excitement that is hard to replicate on the Internet. Perhaps you’re an inquisitive type. Did you play the “Slide Puzzle” game in the Widgets app and wondered, “How’d you build that?” This week’s free template shows how to do that with Tumult Hype.

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Free Template Tuesday #27 – Tumult Hype “Lightbox”

Lightbox Thumbnail — Red SliderThe modern Internet uses 16-BIT color. With 256 possibilities for each of the three primary colors — red, green, and blue — that equals 16,777,216 colors. That’s a big box of crayons. Fortunately, computers make it easy to pick a color. This week’s free Hype template not only lets you pick a web color, it shows how to build a color select interface.

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Free Template Tuesday #26 – Tumult Hype “Gesture”

Gesture ThumbnailWhen the iPhone first launched, it revolutionized the way people interact with computers. With finger swipes, the screen could be controlled in radically new ways. There were touch screens before iOS, but it took the iPhone to make gestures mainstream. That’s what this week’s template is about. It shows how use Hype’s gesture functions.

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Free Template Tuesday #25 – Tumult Hype “Bounce”

Bounce ThumbnailAs a connoisseur of fine Internet culture, I appreciate the golden era of Flash games. A Homestar Runner game in particular is reminiscent of those early days — Population Tire. This retro game was created with an even earlier 8-BIT retro style. The objective was simple. Keep the tire from hitting the ground. But with the death of Flash, is this game lost?

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