In my bathroom, the shower was leaking. I had been fighting with this issue for about five years, which is almost the same amount of time that I’ve been using GameSalad. Then one day, the hot water faucet stopped working. Instead of turning off the water, the handle just went around in circles. The frustration I experienced is similar to the frustration that I’ve been having with Game Development software. It’s a matter of having good tools!
Continue reading “What Does Plumbing Have To Do With Game Development?”
This is not an April Fools Day joke. Photics.com doesn’t engage in such activities. This is serious news. After 2+ years of working on a Stencyl book, the project is now complete. It was a tough project, as learning Stencyl was more challenging than I expected. But unlike my struggles, soon the world will have access to this handy book. Perhaps it can speed up your understanding of Stencyl. Preorders are available – starting today – at the iBookstore!
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It took a while, but now I’m starting to master Stencyl. After nearly two years of working on many unfinished Stencyl projects, I finally finished a full game. Today, Annoyed Tomatoes returns as an online Flash game. Annoyed Tomatoes originated as an iOS app, which was meant to be an Angry Birds clone. But somehow, it morphed into a shooter. Yeah, it’s a little goofy, but it’s part of Photics history. It was also a great learning experience. Now I’m better prepared for completing my Stencyl book.
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I have great plans for this website — like launching another book and creating an online arcade — but I’ll have to grind through some tedious work first. I’m thinking about bringing back BOT. This could be the first complete game in the new Photics Arcade. But to do that, I’ll have to port the project from GameSalad to Stencyl. It’s quite mundane work, but I’m making great progress. I’ll be posting comments in this post about my progress, so you can follow along.
Continue reading “Bringing Back Bot”
A little over three months ago, I posted an assessment of two powerful game creation applications. Which one would win in a fight? I didn’t really declare a winner, as choosing between Stencyl or GameSalad is essentially a matter of preference. Yet, things did not stand still. During the last three months, one of the competitors dramatically improved. That competitor is GameSalad. Is there a clear winner in the game development battle now?
Continue reading “ROUND 2: GameSalad vs Stencyl”