Photics: Conquest – Artwork Preview

I’ve decided that I will be dropping the Guild Wars theme from my online role-playing game. Instead, I will be creating an original theme for Photics: Conquest. As long as the main content is tied to ArenaNet, there will always be limitations on what I can do with my game… like charging for premium access or breaking away from lore restrictions. Plus, I think it’s important to build something of my own. There shouldn’t be any confusion between two completely different games. However, that creates a significant problem. The Guild Wars artwork is beautiful. How will I be able to replace that? How can I keep my game professional looking, without the budgets of a “AAA” game studio?

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Now on the App Store… Photics: Revisions – Course Correction

Wow, what speed. For about two years, the “Course Correction” project sat on the back-burner. But in a little over two weeks since I started using GameSalad, my game is on the App store. I’m impressed with the quality of this App. This is one of my best projects ever. The game has good graphics, great sound and the presentation is professional. Apple seems to have picked up their game too. I submitted my App on Friday. By Monday my game was available for sale. For only 99¢  you can download this game to your iPhone or iPod Touch. If you don’t have an iPhone or iPod Touch, a browser version should be available in the future. This is the start of a new era for this website and I’m really excited about it!

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Course Correction Artwork

Ever see those big-shot game developers showing off their Concept artwork? As a gamer, I enjoyed seeing previews from the next big game. But as a independent developer, I don’t have the pressure to impress the venture capitalists or hype the community. I somehow doubt that a screenshot is really going to make a difference in future sales… but do I know that for sure? No, so maybe I should try it. Do you want to see what I’ve been working on this week? I do admit, this makes me nervous. Will you like it? Will you steal my ideas? It’s a wonder why game developers even bother talking to gamers until the game is done. Maybe it’s because they like to show off their best work… I know I do!

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Photics: Revisions – Course Correction (Can it be done?)

It all starts with an idea. There’s a vision in my head… a space-shooter video game. I’ve been wanting to make a video game based on my book Photics: Revisions. With the iPhone and GameSalad, there appears to be a road to victory, but can it be done? I’m not sure, but I’m going to document my progress. The more I research the matter, the more confident I become. Yet, the idea to make “Photics: Revisions – Course Correction” is not new. That idea has been bouncing around in my brain for years. Has technology finally caught up to fantasy? Do I finally have the tools to make my dreams a reality?

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Photics.com & GuildWars.us January 2010 Web Report

With the launch of a new website and a new game, I thought it was important to take a look at the Photics.com / GuildWars.us web traffic reports. Last month was actually a successful month for the website. Thanks to my online game designed for Android phones, there was a lot of website activity and a lot visitors. It wasn’t record breaking traffic, but the reports showed that I made some good decisions in the management of this website. Yet, this is only a beginning. There’s a lot more work to be done. March 2009 still stands as the benchmark to surpass.

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