GameSalad to Corona Conversion Project

I read some bad news today. It seems that GameSalad is heading in a new direction — down a road I cannot follow. With the new “GameSalad Direct” business model, games are published directly through GameSalad to the iTunes App Store. That’s great, if you’re not already registered with Apple. I am a registered developer and Photics is an Internet publishing company. I’m not pleased with GameSalad pushing into my publishing business. That means I’ll have to move my iOS apps to another platform. Corona is the likely choice.

Continue reading “GameSalad to Corona Conversion Project”

Puzzling – Three iPad Puzzles Games

Puzzling - for iPad - ThumbnailIs your brain hungry for another puzzle? This app has three puzzles wrapped into one. It’s called Puzzling. I was in the mood to make something non-violent, something pretty and something challenging. The controls are easy, only requiring one touch at a time. The graphics are colorful, but add to the challenge. I pieced together this puzzle app for the iTunes store, but can you figure out the 16, 64 and 192 pieces of the puzzle?

Continue reading “Puzzling – Three iPad Puzzles Games”

Commove Updated To Version 1.1

After months of struggle, I’m starting to find some progress in the iTunes store. I’m very happy with the success of Commove. The initial sales are strong. That doesn’t mean I just kick back and collect millions of dollars. It means I have to become more focused. I have to continue to build better games. It also means that my current library of games should get better too. I went back to improve Commove. Version 1.1 improves performance and resolves some issues.

Continue reading “Commove Updated To Version 1.1”

Commove

Commove is a relaxing yet challenging strategy / puzzle game, specifically developed for the iPad and other iPhone OS devices. There are no annoying timers, or cumbersome controls. Instead, it’s great music, crisp graphics, easy to learn interface, and fun gaming. I worked incredibly hard on this project, with the goal of creating an original and entertaining video game. From the clouds that glide in the distance, to the overall enjoyment of the game, the details were not overlooked. Commove is my best iPad game yet and maybe it will be your favorite game too.

Continue reading “Commove”

Back to the Drawing Board

So OK, I’ve created and published four different apps for the iPhone OS… why am I not rich yet?! Ha ha, I expected to have a bit more success by now. But unfortunately, I’m still learning about Apple’s mobile market. After warding off discouraging feelings, I decided to head back to the drawing board. I may not be making a ton of money on the App Store, but I have learned some valuable lessons. I’m impressed with the apps that I’ve made so far, but I’ll have to do a lot better in order to succeed in this ultra-competitive battleground. Developers from all over the world are vying for success. What makes me special?

Continue reading “Back to the Drawing Board”