A Total Eclipse will pass across the entirety of the continental United States on August 21, 2017. It’s not something you see every day. The event is garnering a lot of press. Some websites even have cool animations of the eclipse. That’s when I started wondering, “I probably could build that in Hype.” So, that’s what this week’s free template is about.
Continue reading “Free Template Tuesday #13 – Tumult Hype “Eclipse””
I was really excited about the Model 3 from Tesla. Unfortunately, the math started to creep into the plan. This was supposed to be the $35,000 electric car for the masses. The reality showed this wasn’t the car for me. Once I saw that silver paint was an additional $1000 cost, I cancelled the pre-order. It felt like being nickeled-and-dimed. Higher expense, along with long production times, broke the budget and the fun.
Back in the golden age of 8-BIT gaming, the action could continue more than an average player could sit in one spot. Games were getting longer. Fancy games, such as The Legend of Zelda, had a battery backup to save player progress. But games like Metroid or Mega Man 2 had an alternative method – a passcode system. Players could enter a secret code to save their progress. Some Flash games in the late 90’s and early 2000’s also used this technique. Could the same be done with Hype?
A pretty bad storm hit New York City yesterday. It messed with my evening commute. With the wind kicking up and the dark clouds rolling in, I drove my car with heightened purpose. My goal was to stay ahead of the severe weather. I readied my iPhone SE. With the navigation (Maps) app on and my music playing, I was totally focused on driving. A bolt of lighting, ripping vertically through the sky, highlighted the seriousness of the matter. Any delay could result in a tough commute becoming a terrible commute.