Annoyed Tomatoes

Annoyed TomatoesI’m not a big fan of Halloween. With decades of video game experience, I’ve been training to shoot monsters — not dress up as them. My latest iPhone / iPod Touch game reflects that sentiment. In Annoyed Tomatoes, you play as a soldier. An advanced research facility has been overrun with mutant tomatoes. Your mission is to eradicate the hostile threat. This game is a bit creepy and more violent than I’m used to making. The music is a little eerie too, which helps to create a suspenseful mood. Even though I’m not usually enthusiastic about the holiday, Annoyed Tomatoes is a perfect creation for the weekend celebrations.

Continue reading “Annoyed Tomatoes”

GameSalad to Corona Conversion Project

I read some bad news today. It seems that GameSalad is heading in a new direction — down a road I cannot follow. With the new “GameSalad Direct” business model, games are published directly through GameSalad to the iTunes App Store. That’s great, if you’re not already registered with Apple. I am a registered developer and Photics is an Internet publishing company. I’m not pleased with GameSalad pushing into my publishing business. That means I’ll have to move my iOS apps to another platform. Corona is the likely choice.

Continue reading “GameSalad to Corona Conversion Project”

Puzzling – Three iPad Puzzles Games

Puzzling - for iPad - ThumbnailIs your brain hungry for another puzzle? This app has three puzzles wrapped into one. It’s called Puzzling. I was in the mood to make something non-violent, something pretty and something challenging. The controls are easy, only requiring one touch at a time. The graphics are colorful, but add to the challenge. I pieced together this puzzle app for the iTunes store, but can you figure out the 16, 64 and 192 pieces of the puzzle?

Continue reading “Puzzling – Three iPad Puzzles Games”

Commove Updated To Version 1.1

After months of struggle, I’m starting to find some progress in the iTunes store. I’m very happy with the success of Commove. The initial sales are strong. That doesn’t mean I just kick back and collect millions of dollars. It means I have to become more focused. I have to continue to build better games. It also means that my current library of games should get better too. I went back to improve Commove. Version 1.1 improves performance and resolves some issues.

Continue reading “Commove Updated To Version 1.1”

Commove

Commove is a relaxing yet challenging strategy / puzzle game, specifically developed for the iPad and other iPhone OS devices. There are no annoying timers, or cumbersome controls. Instead, it’s great music, crisp graphics, easy to learn interface, and fun gaming. I worked incredibly hard on this project, with the goal of creating an original and entertaining video game. From the clouds that glide in the distance, to the overall enjoyment of the game, the details were not overlooked. Commove is my best iPad game yet and maybe it will be your favorite game too.

Continue reading “Commove”